IDirect3DMobileTexture::UnlockRect (Windows Embedded CE 6.0)
1/6/2010
This method unlocks a rectangle on a texture resource.
Syntax
HRESULT UnlockRect(
UINT Level
);
Parameters
- Level
[in] Specifies the level of the texture resource to unlock.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |