IXRPointAnimationUsingKeyFrames (Windows Embedded CE 6.0)
1/6/2010
This class represents an animation that animates the values in an XRPoint structure along a set of key frames over a specified duration.
Syntax
class IXRPointAnimationUsingKeyFrames : public IXRTimeline
Methods
Method | Description |
---|---|
Retrieves the collection of IXRPointKeyFrame objects that define the animation. |
Remarks
IXRPointAnimationUsingKeyFrames stores a collection of IXRPointKeyFrame objects that together define the key frames for the animation. The collection of target values for the key-frame animation is retrieved by the IXRPointAnimationUsingKeyFrames::GetKeyFrames method. Each IXRPointKeyFrame defines a segment of the animation with its own target value and key time. When the animation runs, it progresses from one key value to the next at the specified key times.
There are three kinds of IXRPointKeyFrame derived classes, one for each supported interpolation method: IXRLinearPointKeyFrame, IXRDiscretePointKeyFrame, and IXRSplinePointKeyFrame.
Unlike an IXRPointAnimation, an IXRPointAnimationUsingKeyFrames can have more than two target values.
You can use the methods inherited from the base class IXRTimeline to define the timeline for this animation.
You can also define a point animation that uses key-frames in Microsoft Silverlight 2 XAML. For information about the differences between XAML in Silverlight for Windows Embedded and Silverlight 2, see Differences Between Silverlight for the Web and Silverlight for Windows Embedded. For more information about how to define this element in the source XAML for your application, see this Microsoft Web site.
Inheritance Hierarchy
IXRPointAnimationUsingKeyFrames
.NET Framework Equivalent
System.Windows.Media.Animation.PointAnimationUsingKeyFrames
Requirements
Header | XamlRuntime.h |
sysgen | SYSGEN_XAML_RUNTIME |
Windows Embedded CE | Windows Embedded CE 6.0 R3 |
See Also
Reference
Classes for Visual Appearance and Behavior
IXRStoryboard