CGBitmapContext Costruttori
Definizione
Importante
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Overload
CGBitmapContext(Byte[], nint, nint, nint, nint, CGColorSpace, CGBitmapFlags)
public CGBitmapContext (byte[] data, nint width, nint height, nint bitsPerComponent, nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGBitmapFlags bitmapInfo);
new CoreGraphics.CGBitmapContext : byte[] * nint * nint * nint * nint * CoreGraphics.CGColorSpace * CoreGraphics.CGBitmapFlags -> CoreGraphics.CGBitmapContext
Parametri
- data
- Byte[]
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- bitsPerComponent
- System.System.IntPtr System.nativeint
- bytesPerRow
- System.System.IntPtr System.nativeint
- colorSpace
- CGColorSpace
- bitmapInfo
- CGBitmapFlags
Si applica a
CGBitmapContext(Byte[], nint, nint, nint, nint, CGColorSpace, CGImageAlphaInfo)
public CGBitmapContext (byte[] data, nint width, nint height, nint bitsPerComponent, nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGImageAlphaInfo bitmapInfo);
new CoreGraphics.CGBitmapContext : byte[] * nint * nint * nint * nint * CoreGraphics.CGColorSpace * CoreGraphics.CGImageAlphaInfo -> CoreGraphics.CGBitmapContext
Parametri
- data
- Byte[]
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- bitsPerComponent
- System.System.IntPtr System.nativeint
- bytesPerRow
- System.System.IntPtr System.nativeint
- colorSpace
- CGColorSpace
- bitmapInfo
- CGImageAlphaInfo
Si applica a
CGBitmapContext(IntPtr, nint, nint, nint, nint, CGColorSpace, CGBitmapFlags)
public CGBitmapContext (IntPtr data, nint width, nint height, nint bitsPerComponent, nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGBitmapFlags bitmapInfo);
new CoreGraphics.CGBitmapContext : nativeint * nint * nint * nint * nint * CoreGraphics.CGColorSpace * CoreGraphics.CGBitmapFlags -> CoreGraphics.CGBitmapContext
Parametri
- data
-
IntPtr
nativeint
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- bitsPerComponent
- System.System.IntPtr System.nativeint
- bytesPerRow
- System.System.IntPtr System.nativeint
- colorSpace
- CGColorSpace
- bitmapInfo
- CGBitmapFlags
Si applica a
CGBitmapContext(IntPtr, nint, nint, nint, nint, CGColorSpace, CGImageAlphaInfo)
public CGBitmapContext (IntPtr data, nint width, nint height, nint bitsPerComponent, nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGImageAlphaInfo bitmapInfo);
new CoreGraphics.CGBitmapContext : nativeint * nint * nint * nint * nint * CoreGraphics.CGColorSpace * CoreGraphics.CGImageAlphaInfo -> CoreGraphics.CGBitmapContext
Parametri
- data
-
IntPtr
nativeint
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- bitsPerComponent
- System.System.IntPtr System.nativeint
- bytesPerRow
- System.System.IntPtr System.nativeint
- colorSpace
- CGColorSpace
- bitmapInfo
- CGImageAlphaInfo