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Matrix4d.CreatePerspectiveFieldOfView Metodo

Definizione

Overload

CreatePerspectiveFieldOfView(Double, Double, Double, Double)
CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

CreatePerspectiveFieldOfView(Double, Double, Double, Double)

public static OpenTK.Matrix4d CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar);
static member CreatePerspectiveFieldOfView : double * double * double * double -> OpenTK.Matrix4d

Parametri

fovy
Double
aspect
Double
zNear
Double
zFar
Double

Restituisce

Si applica a

CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

public static void CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar, out OpenTK.Matrix4d result);
static member CreatePerspectiveFieldOfView : double * double * double * double *  -> unit

Parametri

fovy
Double
aspect
Double
zNear
Double
zFar
Double
result
Matrix4d

Si applica a