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Matrix4d.CreateRotationX Metodo

Definizione

Overload

CreateRotationX(Double, Matrix4d)
CreateRotationX(Double)

CreateRotationX(Double, Matrix4d)

public static void CreateRotationX (double angle, out OpenTK.Matrix4d result);
static member CreateRotationX : double *  -> unit

Parametri

angle
Double
result
Matrix4d

Si applica a

CreateRotationX(Double)

public static OpenTK.Matrix4d CreateRotationX (double angle);
static member CreateRotationX : double -> OpenTK.Matrix4d

Parametri

angle
Double

Restituisce

Si applica a