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Vector4d.Transform Metodo

Definizione

Overload

Transform(Vector4d, Matrix4d)
Transform(Vector4d, Quaterniond)
Transform(Vector4d, Matrix4d, Vector4d)

Trasformare un vettore in base alla matrice specificata

Transform(Vector4d, Quaterniond, Vector4d)

Transform(Vector4d, Matrix4d)

public static OpenTK.Vector4d Transform (OpenTK.Vector4d vec, OpenTK.Matrix4d mat);
static member Transform : OpenTK.Vector4d * OpenTK.Matrix4d -> OpenTK.Vector4d

Parametri

vec
Vector4d
mat
Matrix4d

Restituisce

Si applica a

Transform(Vector4d, Quaterniond)

public static OpenTK.Vector4d Transform (OpenTK.Vector4d vec, OpenTK.Quaterniond quat);
static member Transform : OpenTK.Vector4d * OpenTK.Quaterniond -> OpenTK.Vector4d

Parametri

vec
Vector4d

Restituisce

Si applica a

Transform(Vector4d, Matrix4d, Vector4d)

Trasformare un vettore in base alla matrice specificata

public static void Transform (ref OpenTK.Vector4d vec, ref OpenTK.Matrix4d mat, out OpenTK.Vector4d result);
static member Transform :  *  *  -> unit

Parametri

vec
Vector4d

Vettore da trasformare

mat
Matrix4d

Trasformazione desiderata

result
Vector4d

Vettore trasformato

Si applica a

Transform(Vector4d, Quaterniond, Vector4d)

public static void Transform (ref OpenTK.Vector4d vec, ref OpenTK.Quaterniond quat, out OpenTK.Vector4d result);
static member Transform :  *  *  -> unit

Parametri

vec
Vector4d
result
Vector4d

Si applica a