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Avx.Subtract Metodo

Definizione

Overload

Subtract(Vector256<Double>, Vector256<Double>)

__m256d _mm256_sub_pd (__m256d a, __m256d b)

VSUBPD ymm, ymm, ymm/m256

Subtract(Vector256<Single>, Vector256<Single>)

__m256 _mm256_sub_ps (__m256 a, __m256 b)

VSUBPS ymm, ymm, ymm/m256

Subtract(Vector256<Double>, Vector256<Double>)

Source:
Avx.cs
Source:
Avx.cs
Source:
Avx.cs

__m256d _mm256_sub_pd (__m256d a, __m256d b)

VSUBPD ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<double> Subtract(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right);
public static System.Runtime.Intrinsics.Vector256<double> Subtract (System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right);
static member Subtract : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function Subtract (left As Vector256(Of Double), right As Vector256(Of Double)) As Vector256(Of Double)

Parametri

right
Vector256<Double>

Restituisce

Si applica a

Subtract(Vector256<Single>, Vector256<Single>)

Source:
Avx.cs
Source:
Avx.cs
Source:
Avx.cs

__m256 _mm256_sub_ps (__m256 a, __m256 b)

VSUBPS ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<float> Subtract(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right);
public static System.Runtime.Intrinsics.Vector256<float> Subtract (System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right);
static member Subtract : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function Subtract (left As Vector256(Of Single), right As Vector256(Of Single)) As Vector256(Of Single)

Parametri

right
Vector256<Single>

Restituisce

Si applica a