MTKMeshBufferAllocator.CreateBuffer 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
CreateBuffer(NSData, MDLMeshBufferType) |
제공된 및 를 사용하여 메시 버퍼를 |
CreateBuffer(nuint, MDLMeshBufferType) | |
CreateBuffer(IMDLMeshBufferZone, NSData, MDLMeshBufferType) |
제공된 , |
CreateBuffer(IMDLMeshBufferZone, nuint, MDLMeshBufferType) |
CreateBuffer(NSData, MDLMeshBufferType)
제공된 및 를 사용하여 메시 버퍼를 data
만들고 반환합니다 type
.
[Foundation.Export("newBufferWithData:type:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.IMDLMeshBuffer CreateBuffer (Foundation.NSData data, ModelIO.MDLMeshBufferType type);
abstract member CreateBuffer : Foundation.NSData * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
override this.CreateBuffer : Foundation.NSData * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
매개 변수
- data
- NSData
- type
- MDLMeshBufferType
반환
구현
- 특성
적용 대상
CreateBuffer(nuint, MDLMeshBufferType)
[Foundation.Export("newBuffer:type:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.IMDLMeshBuffer CreateBuffer (nuint length, ModelIO.MDLMeshBufferType type);
abstract member CreateBuffer : nuint * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
override this.CreateBuffer : nuint * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
매개 변수
- length
- System.System.UIntPtr System.unativeint
- type
- MDLMeshBufferType
반환
구현
- 특성
적용 대상
CreateBuffer(IMDLMeshBufferZone, NSData, MDLMeshBufferType)
제공된 , data
및 를 사용하여 메시 버퍼를 zone
만들고 반환합니다type
.
[Foundation.Export("newBufferFromZone:data:type:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.IMDLMeshBuffer CreateBuffer (ModelIO.IMDLMeshBufferZone zone, Foundation.NSData data, ModelIO.MDLMeshBufferType type);
abstract member CreateBuffer : ModelIO.IMDLMeshBufferZone * Foundation.NSData * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
override this.CreateBuffer : ModelIO.IMDLMeshBufferZone * Foundation.NSData * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
매개 변수
- zone
- IMDLMeshBufferZone
- data
- NSData
- type
- MDLMeshBufferType
반환
구현
- 특성
적용 대상
CreateBuffer(IMDLMeshBufferZone, nuint, MDLMeshBufferType)
[Foundation.Export("newBufferFromZone:length:type:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.IMDLMeshBuffer CreateBuffer (ModelIO.IMDLMeshBufferZone zone, nuint length, ModelIO.MDLMeshBufferType type);
abstract member CreateBuffer : ModelIO.IMDLMeshBufferZone * nuint * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
override this.CreateBuffer : ModelIO.IMDLMeshBufferZone * nuint * ModelIO.MDLMeshBufferType -> ModelIO.IMDLMeshBuffer
매개 변수
- zone
- IMDLMeshBufferZone
- length
- System.System.UIntPtr System.unativeint
- type
- MDLMeshBufferType
반환
구현
- 특성