WriteableBitmap.WritePixels Method
Definition
Important
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Updates the pixels of the writeable bitmap.
Overloads
WritePixels(Int32Rect, Array, Int32, Int32) |
Updates the pixels in the specified region of the bitmap. |
WritePixels(Int32Rect, IntPtr, Int32, Int32) |
Updates the pixels in the specified region of the bitmap. |
WritePixels(Int32Rect, Array, Int32, Int32, Int32) |
Updates the pixels in the specified region of the bitmap. |
WritePixels(Int32Rect, IntPtr, Int32, Int32, Int32, Int32) |
Updates the pixels in the specified region of the bitmap. |
WritePixels(Int32Rect, Array, Int32, Int32)
Updates the pixels in the specified region of the bitmap.
public:
void WritePixels(System::Windows::Int32Rect sourceRect, Array ^ pixels, int stride, int offset);
[System.Security.SecurityCritical]
public void WritePixels (System.Windows.Int32Rect sourceRect, Array pixels, int stride, int offset);
public void WritePixels (System.Windows.Int32Rect sourceRect, Array pixels, int stride, int offset);
[<System.Security.SecurityCritical>]
member this.WritePixels : System.Windows.Int32Rect * Array * int * int -> unit
member this.WritePixels : System.Windows.Int32Rect * Array * int * int -> unit
Public Sub WritePixels (sourceRect As Int32Rect, pixels As Array, stride As Integer, offset As Integer)
Parameters
- sourceRect
- Int32Rect
The rectangle of the WriteableBitmap to update.
- pixels
- Array
The pixel array used to update the bitmap.
- stride
- Int32
The stride of the update region in pixels
.
- offset
- Int32
The input buffer offset.
- Attributes
Exceptions
One or more of the following conditions is true.
sourceRect
falls outside the bounds of the WriteableBitmap.
stride
< 1
offset
< 0
pixels
is null
.
pixels
has a rank other than 1 or 2, or its length is less than or equal to 0.
Examples
The following code example shows how to update a pixel in the back buffer by using the WritePixels method.
static void ErasePixel(MouseEventArgs e)
{
byte[] ColorData = { 0, 0, 0, 0 }; // B G R
Int32Rect rect = new Int32Rect(
(int)(e.GetPosition(i).X),
(int)(e.GetPosition(i).Y),
1,
1);
writeableBitmap.WritePixels( rect, ColorData, 4, 0);
}
Remarks
The WritePixels(Int32Rect, Array, Int32, Int32, Int32) and WritePixels(Int32Rect, IntPtr, Int32, Int32, Int32, Int32) overloads are preferred over using this method.
Note
In partial trust, use the WritePixels(Int32Rect, Array, Int32, Int32, Int32) overload.
Applies to
WritePixels(Int32Rect, IntPtr, Int32, Int32)
Updates the pixels in the specified region of the bitmap.
public:
void WritePixels(System::Windows::Int32Rect sourceRect, IntPtr buffer, int bufferSize, int stride);
[System.Security.SecurityCritical]
public void WritePixels (System.Windows.Int32Rect sourceRect, IntPtr buffer, int bufferSize, int stride);
public void WritePixels (System.Windows.Int32Rect sourceRect, IntPtr buffer, int bufferSize, int stride);
[<System.Security.SecurityCritical>]
member this.WritePixels : System.Windows.Int32Rect * nativeint * int * int -> unit
member this.WritePixels : System.Windows.Int32Rect * nativeint * int * int -> unit
Public Sub WritePixels (sourceRect As Int32Rect, buffer As IntPtr, bufferSize As Integer, stride As Integer)
Parameters
- sourceRect
- Int32Rect
The rectangle of the WriteableBitmap to update.
- buffer
-
IntPtr
nativeint
The input buffer used to update the bitmap.
- bufferSize
- Int32
The size of the input buffer.
- stride
- Int32
The stride of the update region in buffer
.
- Attributes
Exceptions
One or more of the following conditions is true.
sourceRect
falls outside the bounds of the WriteableBitmap.
bufferSize
< 1
stride
< 1
buffer
is null
.
Remarks
The WritePixels(Int32Rect, Array, Int32, Int32, Int32) and WritePixels(Int32Rect, IntPtr, Int32, Int32, Int32, Int32) overloads are preferred over using this method.
Note
In partial trust, use the WritePixels(Int32Rect, Array, Int32, Int32, Int32) overload.
Applies to
WritePixels(Int32Rect, Array, Int32, Int32, Int32)
Updates the pixels in the specified region of the bitmap.
public:
void WritePixels(System::Windows::Int32Rect sourceRect, Array ^ sourceBuffer, int sourceBufferStride, int destinationX, int destinationY);
[System.Security.SecurityCritical]
public void WritePixels (System.Windows.Int32Rect sourceRect, Array sourceBuffer, int sourceBufferStride, int destinationX, int destinationY);
public void WritePixels (System.Windows.Int32Rect sourceRect, Array sourceBuffer, int sourceBufferStride, int destinationX, int destinationY);
[<System.Security.SecurityCritical>]
member this.WritePixels : System.Windows.Int32Rect * Array * int * int * int -> unit
member this.WritePixels : System.Windows.Int32Rect * Array * int * int * int -> unit
Public Sub WritePixels (sourceRect As Int32Rect, sourceBuffer As Array, sourceBufferStride As Integer, destinationX As Integer, destinationY As Integer)
Parameters
- sourceRect
- Int32Rect
The rectangle in sourceBuffer
to copy.
- sourceBuffer
- Array
The input buffer used to update the bitmap.
- sourceBufferStride
- Int32
The stride of the input buffer, in bytes.
- destinationX
- Int32
The destination x-coordinate of the left-most pixel in the back buffer.
- destinationY
- Int32
The destination y-coordinate of the top-most pixel in the back buffer.
- Attributes
Exceptions
One or more of the following conditions is true.
sourceRect
falls outside the bounds of the WriteableBitmap.
destinationX
or destinationY
is outside the bounds of the WriteableBitmap.
sourceBufferStride
< 1
sourceBuffer
is null
.
sourceBuffer
has a rank other than 1 or 2, or its length is less than or equal to 0.
Remarks
Call the WritePixels method to update the WriteableBitmap automatically with the contents of sourceBuffer
. Calling this method is the equivalent of using the Lock and Unlock workflow described in the WriteableBitmap class remarks.
Note
Use this overload in partial trust.
See also
Applies to
WritePixels(Int32Rect, IntPtr, Int32, Int32, Int32, Int32)
Updates the pixels in the specified region of the bitmap.
public:
void WritePixels(System::Windows::Int32Rect sourceRect, IntPtr sourceBuffer, int sourceBufferSize, int sourceBufferStride, int destinationX, int destinationY);
[System.Security.SecurityCritical]
public void WritePixels (System.Windows.Int32Rect sourceRect, IntPtr sourceBuffer, int sourceBufferSize, int sourceBufferStride, int destinationX, int destinationY);
public void WritePixels (System.Windows.Int32Rect sourceRect, IntPtr sourceBuffer, int sourceBufferSize, int sourceBufferStride, int destinationX, int destinationY);
[<System.Security.SecurityCritical>]
member this.WritePixels : System.Windows.Int32Rect * nativeint * int * int * int * int -> unit
member this.WritePixels : System.Windows.Int32Rect * nativeint * int * int * int * int -> unit
Public Sub WritePixels (sourceRect As Int32Rect, sourceBuffer As IntPtr, sourceBufferSize As Integer, sourceBufferStride As Integer, destinationX As Integer, destinationY As Integer)
Parameters
- sourceRect
- Int32Rect
The rectangle in sourceBuffer
to copy.
- sourceBuffer
-
IntPtr
nativeint
The input buffer used to update the bitmap.
- sourceBufferSize
- Int32
The size of the input buffer.
- sourceBufferStride
- Int32
The stride of the input buffer, in bytes.
- destinationX
- Int32
The destination x-coordinate of the left-most pixel in the back buffer.
- destinationY
- Int32
The destination y-coordinate of the top-most pixel in the back buffer.
- Attributes
Exceptions
One or more of the following conditions is true.
sourceRect
falls outside the bounds of the WriteableBitmap.
destinationX
or destinationY
is outside the bounds of the WriteableBitmap.
sourceBufferSize
< 1
sourceBufferStride
< 1
sourceBuffer
is null
.
Remarks
Call the WritePixels method to update the WriteableBitmap automatically with the contents of sourceBuffer
. Calling this method is the equivalent of using the Lock and Unlock workflow described in the WriteableBitmap class remarks.
Note
In partial trust, use the WritePixels(Int32Rect, Array, Int32, Int32, Int32) overload.
See also
Applies to
.NET