Vector3D.Division(Vector3D, Double) Operator
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public:
static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D
- scalar
- Double
The scalar to divide vector
by.
The result of dividing vector
by scalar
.
The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.
private Vector overloadedDivisionOperatorExample()
{
Vector vector1 = new Vector(20, 30);
Vector vectorResult = new Vector();
Double scalar1 = 75;
// Divide vector by scalar.
// vectorResult is approximately equal to (0.26667,0.4)
vectorResult = vector1 / scalar1;
return vectorResult;
}
Private Function overloadedDivisionOperatorExample() As Vector
Dim vector1 As New Vector(20, 30)
Dim vectorResult As New Vector()
Dim scalar1 As Double = 75
' Divide vector by scalar.
' vectorResult is approximately equal to (0.26667,0.4)
vectorResult = vector1 / scalar1
Return vectorResult
End Function
제품 | 버전 |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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