Vector3D.Division(Vector3D, Double) Operator

Definition

Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);

Parameters

vector
Vector3D

The Vector3D structure to be divided.

scalar
Double

The scalar to divide vector by.

Returns

The result of dividing vector by scalar.

Examples

The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.

private Vector overloadedDivisionOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;
}

Applies to

제품 버전
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9

See also