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TextMarkerProperties Class

Definition

Represents an abstract class for defining text markers.

public ref class TextMarkerProperties abstract
public abstract class TextMarkerProperties
type TextMarkerProperties = class
Public MustInherit Class TextMarkerProperties
Inheritance
TextMarkerProperties
Derived

Remarks

A text marker is a symbol that is commonly used for creating distinctive visual elements, such as the bullets and auto-numbering for a list of items. The TextSimpleMarkerProperties object provides functionality for creating a text marker that is used for bullets and auto-numbering.

Constructors

TextMarkerProperties()

Initializes a new instance of the TextMarkerProperties class.

Properties

Offset

Gets the distance from the start of the line to the end of the text marker symbol.

TextSource

Gets the TextSource that represents the source of the text runs for the marker symbol.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also