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GLES30.GlInvalidateSubFramebuffer Método

Definição

Sobrecargas

GlInvalidateSubFramebuffer(Int32, Int32, IntBuffer, Int32, Int32, Int32, Int32)
GlInvalidateSubFramebuffer(Int32, Int32, Int32[], Int32, Int32, Int32, Int32, Int32)

GlInvalidateSubFramebuffer(Int32, Int32, IntBuffer, Int32, Int32, Int32, Int32)

[Android.Runtime.Register("glInvalidateSubFramebuffer", "(IILjava/nio/IntBuffer;IIII)V", "")]
public static void GlInvalidateSubFramebuffer (int target, int numAttachments, Java.Nio.IntBuffer? attachments, int x, int y, int width, int height);
[<Android.Runtime.Register("glInvalidateSubFramebuffer", "(IILjava/nio/IntBuffer;IIII)V", "")>]
static member GlInvalidateSubFramebuffer : int * int * Java.Nio.IntBuffer * int * int * int * int -> unit

Parâmetros

target
Int32
numAttachments
Int32
attachments
IntBuffer
x
Int32
y
Int32
width
Int32
height
Int32
Atributos

Comentários

Partes desta página são modificações baseadas no trabalho criado e compartilhado pelo Android Open Source Project e usado de acordo com os termos descritos na Creative Commons 2.5 Attribution License.

Aplica-se a

GlInvalidateSubFramebuffer(Int32, Int32, Int32[], Int32, Int32, Int32, Int32, Int32)

[Android.Runtime.Register("glInvalidateSubFramebuffer", "(II[IIIIII)V", "")]
public static void GlInvalidateSubFramebuffer (int target, int numAttachments, int[]? attachments, int offset, int x, int y, int width, int height);
[<Android.Runtime.Register("glInvalidateSubFramebuffer", "(II[IIIIII)V", "")>]
static member GlInvalidateSubFramebuffer : int * int * int[] * int * int * int * int * int -> unit

Parâmetros

target
Int32
numAttachments
Int32
attachments
Int32[]
offset
Int32
x
Int32
y
Int32
width
Int32
height
Int32
Atributos

Comentários

Partes desta página são modificações baseadas no trabalho criado e compartilhado pelo Android Open Source Project e usado de acordo com os termos descritos na Creative Commons 2.5 Attribution License.

Aplica-se a