MPSMatrixCopyToImage.Encode Método
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
Sobrecargas
Encode(IMTLCommandBuffer, MPSMatrix, NSArray<MPSImage>) | |
Encode(IMTLCommandBuffer, MPSMatrix, MPSImage) |
Encode(IMTLCommandBuffer, MPSMatrix, NSArray<MPSImage>)
[Foundation.Export("encodeBatchToCommandBuffer:sourceMatrix:destinationImages:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, Foundation.NSArray<MetalPerformanceShaders.MPSImage> destinationImages);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
Parâmetros
- commandBuffer
- IMTLCommandBuffer
- sourceMatrix
- MPSMatrix
- Atributos
Aplica-se a
Encode(IMTLCommandBuffer, MPSMatrix, MPSImage)
[Foundation.Export("encodeToCommandBuffer:sourceMatrix:destinationImage:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, MetalPerformanceShaders.MPSImage destinationImage);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit
Parâmetros
- commandBuffer
- IMTLCommandBuffer
- sourceMatrix
- MPSMatrix
- destinationImage
- MPSImage
- Atributos