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Vector3d.TransformPerspective Método

Definição

Sobrecargas

TransformPerspective(Vector3d, Matrix4d, Vector3d)

Transformar um Vector3d pela Matriz fornecida e projetar o Vector4d resultante de volta para um Vector3d

TransformPerspective(Vector3d, Matrix4d)

TransformPerspective(Vector3d, Matrix4d, Vector3d)

Transformar um Vector3d pela Matriz fornecida e projetar o Vector4d resultante de volta para um Vector3d

public static void TransformPerspective (ref OpenTK.Vector3d vec, ref OpenTK.Matrix4d mat, out OpenTK.Vector3d result);
static member TransformPerspective :  *  *  -> unit

Parâmetros

vec
Vector3d

O vetor a ser transformado

mat
Matrix4d

A transformação desejada

result
Vector3d

O vetor transformado

Aplica-se a

TransformPerspective(Vector3d, Matrix4d)

public static OpenTK.Vector3d TransformPerspective (OpenTK.Vector3d vec, OpenTK.Matrix4d mat);
static member TransformPerspective : OpenTK.Vector3d * OpenTK.Matrix4d -> OpenTK.Vector3d

Parâmetros

vec
Vector3d
mat
Matrix4d

Retornos

Aplica-se a