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CompilerParameters.LinkedResources Propriedade

Definição

Obtém os arquivos de recurso do .NET que são referenciados na fonte atual.

public:
 property System::Collections::Specialized::StringCollection ^ LinkedResources { System::Collections::Specialized::StringCollection ^ get(); };
public System.Collections.Specialized.StringCollection LinkedResources { get; }
[System.Runtime.InteropServices.ComVisible(false)]
public System.Collections.Specialized.StringCollection LinkedResources { get; }
member this.LinkedResources : System.Collections.Specialized.StringCollection
[<System.Runtime.InteropServices.ComVisible(false)>]
member this.LinkedResources : System.Collections.Specialized.StringCollection
Public ReadOnly Property LinkedResources As StringCollection

Valor da propriedade

Uma coleção que contém os caminhos de arquivo dos recursos do .NET referenciados pela origem.

Atributos

Exemplos

O exemplo a seguir ilustra o uso CompilerParameters de para especificar várias configurações e opções do compilador. Este exemplo de código faz parte de um exemplo maior fornecido para a CompilerParameters classe .

static bool CompileCode( CodeDomProvider^ provider,
   String^ sourceFile,
   String^ exeFile )
{

   CompilerParameters^ cp = gcnew CompilerParameters;
   if ( !cp)  
   {
      return false;
   }

   // Generate an executable instead of 
   // a class library.
   cp->GenerateExecutable = true;
   
   // Set the assembly file name to generate.
   cp->OutputAssembly = exeFile;
   
   // Generate debug information.
   cp->IncludeDebugInformation = true;
   
   // Add an assembly reference.
   cp->ReferencedAssemblies->Add( "System.dll" );
   
   // Save the assembly as a physical file.
   cp->GenerateInMemory = false;
   
   // Set the level at which the compiler 
   // should start displaying warnings.
   cp->WarningLevel = 3;
   
   // Set whether to treat all warnings as errors.
   cp->TreatWarningsAsErrors = false;
   
   // Set compiler argument to optimize output.
   cp->CompilerOptions = "/optimize";
   
   // Set a temporary files collection.
   // The TempFileCollection stores the temporary files
   // generated during a build in the current directory,
   // and does not delete them after compilation.
   cp->TempFiles = gcnew TempFileCollection( ".",true );

   if ( provider->Supports( GeneratorSupport::EntryPointMethod ) )
   {
      // Specify the class that contains 
      // the main method of the executable.
      cp->MainClass = "Samples.Class1";
   }

   if ( Directory::Exists( "Resources" ) )
   {
      if ( provider->Supports( GeneratorSupport::Resources ) )
      {
         // Set the embedded resource file of the assembly.
         // This is useful for culture-neutral resources,
         // or default (fallback) resources.
         cp->EmbeddedResources->Add( "Resources\\Default.resources" );

         // Set the linked resource reference files of the assembly.
         // These resources are included in separate assembly files,
         // typically localized for a specific language and culture.
         cp->LinkedResources->Add( "Resources\\nb-no.resources" );
      }
   }

   // Invoke compilation.
   CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );

   if ( cr->Errors->Count > 0 )
   {
      // Display compilation errors.
      Console::WriteLine( "Errors building {0} into {1}",
         sourceFile, cr->PathToAssembly );
      for each ( CompilerError^ ce in cr->Errors )
      {
         Console::WriteLine( "  {0}", ce->ToString() );
         Console::WriteLine();
      }
   }
   else
   {
      Console::WriteLine( "Source {0} built into {1} successfully.",
         sourceFile, cr->PathToAssembly );
   }

   // Return the results of compilation.
   if ( cr->Errors->Count > 0 )
   {
      return false;
   }
   else
   {
      return true;
   }
}
public static bool CompileCode(CodeDomProvider provider,
    String sourceFile,
    String exeFile)
{

    CompilerParameters cp = new CompilerParameters();

    // Generate an executable instead of
    // a class library.
    cp.GenerateExecutable = true;

    // Set the assembly file name to generate.
    cp.OutputAssembly = exeFile;

    // Generate debug information.
    cp.IncludeDebugInformation = true;

    // Add an assembly reference.
    cp.ReferencedAssemblies.Add( "System.dll" );

    // Save the assembly as a physical file.
    cp.GenerateInMemory = false;

    // Set the level at which the compiler
    // should start displaying warnings.
    cp.WarningLevel = 3;

    // Set whether to treat all warnings as errors.
    cp.TreatWarningsAsErrors = false;

    // Set compiler argument to optimize output.
    cp.CompilerOptions = "/optimize";

    // Set a temporary files collection.
    // The TempFileCollection stores the temporary files
    // generated during a build in the current directory,
    // and does not delete them after compilation.
    cp.TempFiles = new TempFileCollection(".", true);

    if (provider.Supports(GeneratorSupport.EntryPointMethod))
    {
        // Specify the class that contains
        // the main method of the executable.
        cp.MainClass = "Samples.Class1";
    }

    if (Directory.Exists("Resources"))
    {
        if (provider.Supports(GeneratorSupport.Resources))
        {
            // Set the embedded resource file of the assembly.
            // This is useful for culture-neutral resources,
            // or default (fallback) resources.
            cp.EmbeddedResources.Add("Resources\\Default.resources");

            // Set the linked resource reference files of the assembly.
            // These resources are included in separate assembly files,
            // typically localized for a specific language and culture.
            cp.LinkedResources.Add("Resources\\nb-no.resources");
        }
    }

    // Invoke compilation.
    CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);

    if(cr.Errors.Count > 0)
    {
        // Display compilation errors.
        Console.WriteLine("Errors building {0} into {1}",
            sourceFile, cr.PathToAssembly);
        foreach(CompilerError ce in cr.Errors)
        {
            Console.WriteLine("  {0}", ce.ToString());
            Console.WriteLine();
        }
    }
    else
    {
        Console.WriteLine("Source {0} built into {1} successfully.",
            sourceFile, cr.PathToAssembly);
        Console.WriteLine("{0} temporary files created during the compilation.",
            cp.TempFiles.Count.ToString());
    }

    // Return the results of compilation.
    if (cr.Errors.Count > 0)
    {
        return false;
    }
    else
    {
        return true;
    }
}
Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
ByVal sourceFile As String, ByVal exeFile As String) As Boolean

    Dim cp As New CompilerParameters()

    ' Generate an executable instead of 
    ' a class library.
    cp.GenerateExecutable = True

    ' Set the assembly file name to generate.
    cp.OutputAssembly = exeFile

    ' Generate debug information.
    cp.IncludeDebugInformation = True

    ' Add an assembly reference.
    cp.ReferencedAssemblies.Add("System.dll")

    ' Save the assembly as a physical file.
    cp.GenerateInMemory = False

    ' Set the level at which the compiler 
    ' should start displaying warnings.
    cp.WarningLevel = 3

    ' Set whether to treat all warnings as errors.
    cp.TreatWarningsAsErrors = False

    ' Set compiler argument to optimize output.
    cp.CompilerOptions = "/optimize"

    ' Set a temporary files collection.
    ' The TempFileCollection stores the temporary files
    ' generated during a build in the current directory,
    ' and does not delete them after compilation.
    cp.TempFiles = New TempFileCollection(".", True)

    If provider.Supports(GeneratorSupport.EntryPointMethod) Then
        ' Specify the class that contains
        ' the main method of the executable.
        cp.MainClass = "Samples.Class1"
    End If


    If Directory.Exists("Resources") Then
        If provider.Supports(GeneratorSupport.Resources) Then
            ' Set the embedded resource file of the assembly.
            ' This is useful for culture-neutral resources,
            ' or default (fallback) resources.
            cp.EmbeddedResources.Add("Resources\Default.resources")

            ' Set the linked resource reference files of the assembly.
            ' These resources are included in separate assembly files,
            ' typically localized for a specific language and culture.
            cp.LinkedResources.Add("Resources\nb-no.resources")
        End If
    End If

    ' Invoke compilation.
    Dim cr As CompilerResults = _
        provider.CompileAssemblyFromFile(cp, sourceFile)

    If cr.Errors.Count > 0 Then
        ' Display compilation errors.
        Console.WriteLine("Errors building {0} into {1}", _
            sourceFile, cr.PathToAssembly)
        Dim ce As CompilerError
        For Each ce In cr.Errors
            Console.WriteLine("  {0}", ce.ToString())
            Console.WriteLine()
        Next ce
    Else
        Console.WriteLine("Source {0} built into {1} successfully.", _
            sourceFile, cr.PathToAssembly)
        Console.WriteLine("{0} temporary files created during the compilation.", _
                cp.TempFiles.Count.ToString())
    End If

    ' Return the results of compilation.
    If cr.Errors.Count > 0 Then
        Return False
    Else
        Return True
    End If
End Function 'CompileCode

Comentários

Os arquivos de recurso vinculados permitem que o assembly faça referência aos recursos do .NET sem inserir os recursos reais no assembly. Referenciar arquivos por meio dessa propriedade é semelhante ao /linkresource argumento de linha de comando com suporte de muitos dos compiladores .NET.

Nem todos os compiladores dão suporte a arquivos de recursos do .NET, portanto, você deve testar esse suporte chamando o Supports método com o sinalizador Resources.

Adicione um ou mais caminhos de arquivo de recurso do .NET ao retornado StringCollection para criar links para os recursos no assembly compilado. Adicionar um caminho de arquivo duplicado ou inválido resulta em erros de compilação; verifique se cada cadeia de caracteres especifica um caminho exclusivo para um arquivo de recurso .NET válido.

Use LinkedResources para referenciar recursos do .NET em assemblies satélites, localizados para uma cultura específica; use a EmbeddedResources propriedade para inserir os recursos no assembly compilado.

Aplica-se a

Confira também