Avx512F.ConvertToUInt32 方法
定義
重要
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多載
ConvertToUInt32(Vector128<Double>) |
unsigned int _mm_cvtsd_u32 (__m128d) VCVTSD2USI r32, xmm1/m64{er} |
ConvertToUInt32(Vector128<Single>) |
unsigned int _mm_cvtss_u32 (__m128) VCVTSS2USI r32, xmm1/m32{er} |
ConvertToUInt32(Vector128<Double>, FloatRoundingMode) | |
ConvertToUInt32(Vector128<Single>, FloatRoundingMode) |
ConvertToUInt32(Vector128<Double>)
- 來源:
- Avx512F.cs
- 來源:
- Avx512F.cs
unsigned int _mm_cvtsd_u32 (__m128d)
VCVTSD2USI r32, xmm1/m64{er}
public:
static System::UInt32 ConvertToUInt32(System::Runtime::Intrinsics::Vector128<double> value);
public static uint ConvertToUInt32 (System.Runtime.Intrinsics.Vector128<double> value);
static member ConvertToUInt32 : System.Runtime.Intrinsics.Vector128<double> -> uint32
Public Shared Function ConvertToUInt32 (value As Vector128(Of Double)) As UInteger
參數
傳回
適用於
ConvertToUInt32(Vector128<Single>)
- 來源:
- Avx512F.cs
- 來源:
- Avx512F.cs
unsigned int _mm_cvtss_u32 (__m128)
VCVTSS2USI r32, xmm1/m32{er}
public:
static System::UInt32 ConvertToUInt32(System::Runtime::Intrinsics::Vector128<float> value);
public static uint ConvertToUInt32 (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt32 : System.Runtime.Intrinsics.Vector128<single> -> uint32
Public Shared Function ConvertToUInt32 (value As Vector128(Of Single)) As UInteger
參數
傳回
適用於
ConvertToUInt32(Vector128<Double>, FloatRoundingMode)
public:
static System::UInt32 ConvertToUInt32(System::Runtime::Intrinsics::Vector128<double> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static uint ConvertToUInt32 (System.Runtime.Intrinsics.Vector128<double> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToUInt32 : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> uint32
Public Shared Function ConvertToUInt32 (value As Vector128(Of Double), mode As FloatRoundingMode) As UInteger
參數
- mode
- FloatRoundingMode
傳回
適用於
ConvertToUInt32(Vector128<Single>, FloatRoundingMode)
public:
static System::UInt32 ConvertToUInt32(System::Runtime::Intrinsics::Vector128<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static uint ConvertToUInt32 (System.Runtime.Intrinsics.Vector128<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToUInt32 : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> uint32
Public Shared Function ConvertToUInt32 (value As Vector128(Of Single), mode As FloatRoundingMode) As UInteger
參數
- mode
- FloatRoundingMode