SCNVector4.Dot Method
Definition
Important
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Overloads
Dot(SCNVector4, SCNVector4) |
Returns the dot product of |
Dot(SCNVector4, SCNVector4, nfloat) | |
Dot(SCNVector4, SCNVector4, Single) |
Sets |
Dot(SCNVector4, SCNVector4)
Returns the dot product of left
with right
.
public static float Dot (SceneKit.SCNVector4 left, SceneKit.SCNVector4 right);
static member Dot : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> single
Parameters
- left
- SCNVector4
- right
- SCNVector4
Returns
The type returned is Single on iOS and on MacOS.
Applies to
Dot(SCNVector4, SCNVector4, nfloat)
public static void Dot (ref SceneKit.SCNVector4 left, ref SceneKit.SCNVector4 right, out nfloat result);
static member Dot : * * -> unit
Parameters
- left
- SCNVector4
- right
- SCNVector4
- result
- nfloat
Applies to
Dot(SCNVector4, SCNVector4, Single)
Sets result
to the dot product of left
with right
.
public static void Dot (ref SceneKit.SCNVector4 left, ref SceneKit.SCNVector4 right, out float result);
static member Dot : * * -> unit
Parameters
- left
- SCNVector4
- right
- SCNVector4
- result
- Single