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SCNVector4.Min Method

Definition

Overloads

Min(SCNVector4, SCNVector4, SCNVector4)

Stores the vector with the smaller magnitude in result.

Min(SCNVector4, SCNVector4)

Returns the vector with the smaller magnitude.

Min(SCNVector4, SCNVector4, SCNVector4)

Stores the vector with the smaller magnitude in result.

public static void Min (ref SceneKit.SCNVector4 a, ref SceneKit.SCNVector4 b, out SceneKit.SCNVector4 result);
static member Min :  *  *  -> unit

Parameters

result
SCNVector4

Applies to

Min(SCNVector4, SCNVector4)

Returns the vector with the smaller magnitude.

public static SceneKit.SCNVector4 Min (SceneKit.SCNVector4 a, SceneKit.SCNVector4 b);
static member Min : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

Returns

Applies to