SCNVector4.Min Method
Definition
Important
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Overloads
Min(SCNVector4, SCNVector4, SCNVector4) |
Stores the vector with the smaller magnitude in |
Min(SCNVector4, SCNVector4) |
Returns the vector with the smaller magnitude. |
Min(SCNVector4, SCNVector4, SCNVector4)
Stores the vector with the smaller magnitude in result
.
public static void Min (ref SceneKit.SCNVector4 a, ref SceneKit.SCNVector4 b, out SceneKit.SCNVector4 result);
static member Min : * * -> unit
Parameters
- result
- SCNVector4
Applies to
Min(SCNVector4, SCNVector4)
Returns the vector with the smaller magnitude.
public static SceneKit.SCNVector4 Min (SceneKit.SCNVector4 a, SceneKit.SCNVector4 b);
static member Min : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4