SCNVector4.Mult Method
Definition
Important
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Overloads
Mult(SCNVector4, nfloat, SCNVector4) | |
Mult(SCNVector4, Single, SCNVector4) |
Multiplies |
Mult(SCNVector4, nfloat) | |
Mult(SCNVector4, Single) |
Multiplies |
Mult(SCNVector4, nfloat, SCNVector4)
public static void Mult (ref SceneKit.SCNVector4 a, nfloat f, out SceneKit.SCNVector4 result);
static member Mult : * nfloat * -> unit
Parameters
- f
- nfloat
- result
- SCNVector4
Applies to
Mult(SCNVector4, Single, SCNVector4)
Multiplies a
by the scalar f
and stores the result in result
.
public static void Mult (ref SceneKit.SCNVector4 a, float f, out SceneKit.SCNVector4 result);
static member Mult : * single * -> unit
Parameters
- f
- Single
- result
- SCNVector4
Applies to
Mult(SCNVector4, nfloat)
public static SceneKit.SCNVector4 Mult (SceneKit.SCNVector4 a, nfloat f);
static member Mult : SceneKit.SCNVector4 * nfloat -> SceneKit.SCNVector4
Parameters
- f
- nfloat
Returns
Applies to
Mult(SCNVector4, Single)
Multiplies a
by the scalar f
.
public static SceneKit.SCNVector4 Mult (SceneKit.SCNVector4 a, float f);
static member Mult : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4
Parameters
- f
- Single