SCNVector4.Multiply Operator
Definition
Important
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Overloads
Multiply(SCNVector4, nfloat) | |
Multiply(SCNVector4, Single) | |
Multiply(nfloat, SCNVector4) | |
Multiply(Single, SCNVector4) |
Multiply(SCNVector4, nfloat)
public static SceneKit.SCNVector4 operator * (SceneKit.SCNVector4 vec, nfloat scale);
static member ( * ) : SceneKit.SCNVector4 * nfloat -> SceneKit.SCNVector4
Parameters
- vec
- SCNVector4
- scale
- nfloat
Returns
Applies to
Multiply(SCNVector4, Single)
public static SceneKit.SCNVector4 operator * (SceneKit.SCNVector4 vec, float scale);
static member ( * ) : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4
Parameters
- vec
- SCNVector4
- scale
- Single
Returns
Applies to
Multiply(nfloat, SCNVector4)
public static SceneKit.SCNVector4 operator * (nfloat scale, SceneKit.SCNVector4 vec);
static member ( * ) : nfloat * SceneKit.SCNVector4 -> SceneKit.SCNVector4
Parameters
- scale
- nfloat
- vec
- SCNVector4
Returns
Applies to
Multiply(Single, SCNVector4)
public static SceneKit.SCNVector4 operator * (float scale, SceneKit.SCNVector4 vec);
static member ( * ) : single * SceneKit.SCNVector4 -> SceneKit.SCNVector4
Parameters
- scale
- Single
- vec
- SCNVector4