ProjectionCamera.UpDirection Property

Definition

Gets or sets a Vector3D which defines the upward direction of the camera.

C#
public System.Windows.Media.Media3D.Vector3D UpDirection { get; set; }

Property Value

Vector3D that represents the upward direction in the scene projection.

Examples

The following excerpt sets this property on a PerspectiveCamera.

XAML
<Viewport3D.Camera>
  <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
</Viewport3D.Camera>

Remarks

Dependency Property Information

Item Value
Identifier field UpDirectionProperty
Metadata properties set to true None

Applies to

Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9