IDirect3DMobileDevice::GetDirect3D
A version of this page is also available for
4/8/2010
This method returns an interface to the instance of the Microsoft® Direct3D Mobile® object that created the device.
Syntax
HRESULT GetDirect3D(
IDirect3DMobile** ppD3DM
);
Parameters
- ppD3DM
[out] Address of a pointer to an IDirect3DMobile interface that represents the interface of the Direct3D Mobile object that created the device.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Remarks
Calling this method increases the reference count on the interface, therefore applications should call IUnknown::Release through this pointer when finished with the interface.
Calling this method will increase the internal reference count on the IDirect3DMobile interface. Failure to call IUnknown::Release when finished using this IDirect3DMobile interface results in a memory leak.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |