Standard Audiopaths
Several standard audiopaths are provided that you can use for quickly configuring all PChannels from 1 through 128. The buses and buffers of a standard audiopath are preset and cannot be changed.
The following table contains a description of all the standard audiopaths.
Name | Buses | Channels | Other Settings | Buffers |
Standard Stereo | Stereo L+R | 2 | Neutral setting for pan and volume. Doppler shifting enabled. | One shared stereo buffer with no effects. |
Standard Stereo plus Reverb | Stereo L+R | 2 | Neutral setting for pan and volume. | Two shared buffers; one has reverb effect. |
Standard 3D (Dry) | Mono | 1 | 3-D Control is enabled with neutral settings. Doppler Effect enabled. | One 3-D buffer with no effects, not shared. |
Standard Mono | Mono | 1 | Neutral setting for pan and volume. Doppler Effect enabled. | One mono buffer with no effects, not shared. |
The standard audiopaths use standard Microsoft DirectSound buffers set to use the required number of buses and audio channels to route data to the buffers. Some standard buffers also contain effects. For information about the settings of the DirectSound buffers, see Standard Buffer Types.
You can use standard audiopaths in two ways:
- Select a standard audiopath in the Audiopath List for auditioning files. The audiopath you choose in the list is used as the default for playback of all files that do not have an embedded audiopath.
- Create a new audiopath based on a standard audiopath. See Creating an Audiopath.
Applications also have access to the standard audiopaths for playing your content files.