TextureLoader.FromVolumeStream Method ()
Creates a volume texture from a file in memory.
Overload List
public static VolumeTexture FromVolumeStream(Device, Stream); |
public static VolumeTexture FromVolumeStream(Device, Stream, int); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, int, Usage, Format, Pool, Filter, Filter, int); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, int, Usage, Format, Pool, Filter, Filter, int, ref ImageInformation); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, int, Usage, Format, Pool, Filter, Filter, int, ref ImageInformation, out PaletteEntry); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, int, Usage, Format, Pool, Filter, Filter, int, out PaletteEntry); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, Usage, Format, Pool, Filter, Filter, int); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, Usage, Format, Pool, Filter, Filter, int, ref ImageInformation); |
public static VolumeTexture FromVolumeStream(Device, Stream, int, int, int, int, Usage, Format, Pool, Filter, Filter, int, out PaletteEntry); |
Remarks
This method supports the following file formats: .bmp, .dds, .dib, .hdr, .jpg, .pfm, .png, .ppm, and .tga.
Exceptions
InvalidCallException
The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException
The data is invalid.
NotAvailableException
This device does not support the queried technique.
OutOfVideoMemoryException
Microsoft Direct3D does not have enough display memory to perform the operation.
OutOfMemoryException
Direct3D could not allocate sufficient memory to complete the call.
See Also