ProgressiveMesh.OptimizeBaseLevelOfDetail Method ()
Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.
Overload List
public void OptimizeBaseLevelOfDetail(MeshFlags); public void OptimizeBaseLevelOfDetail(MeshFlags, out int);
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.