Mesh.Validate Method ()
Validates a mesh.
Overload List
public void Validate(GraphicsStream); public void Validate(GraphicsStream, out string); public void Validate(int[]); public void Validate(int[], out string);
Remarks
This method validates the mesh by checking for invalid indices. Error information is available in the debug output.
Exceptions
The mesh is invalid.
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.