EffectPool.EffectPool Constructor ()
Creates a new instance of an EffectPool object.
Overload List
public EffectPool(); public EffectPool(ID3DXEffectPool); public EffectPool(IntPtr);
Remarks
A pool is used to share parameters between effects. For effects within a pool, shared parameters with the same name share values.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.