Mesh.Teapot Method ()
Uses a left-handed coordinate system to create a mesh that contains a teapot.
Overload List
public static Mesh Teapot(Device); public static Mesh Teapot(Device, out GraphicsStream);
Remarks
The created mesh is centered at the origin.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
The data is invalid.
Microsoft Direct3D could not allocate sufficient memory to complete the call.
See Also